Update 1.6.0 - Season 4
Section titled “Update 1.6.0 - Season 4”
Greetings, commanders! Update 1.6.0 is the first of the two major updates of Season 4. This update will be carried out at 08:00 AM on July 3, 2025, UTC time. At that time, the server will undergo update maintenance for approximately 4 hours. Now let me introduce the main content of this update to you:
Season 4 Rewards
Section titled “Season 4 Rewards”
In Season 4, we have prepared many new rewards for you, including many avatars, avatar frames, emoticons, and unit skins.
New Unit Skins
Section titled “New Unit Skins”



New Avatars
Section titled “New Avatars”
New Avatar Frames
Section titled “New Avatar Frames”
New Emotes
Section titled “New Emotes”
New Medals
Section titled “New Medals”
New Core Units: Mountain and Farseer
Section titled “New Core Units: Mountain and Farseer”[Mountain
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Has become a core unit and can now be freely unlocked and recruited in all modes
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Mountain’s four main cannons are now more likely to attack different targets
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HP 180763 → 151841 (-16%)
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ATK 5618 → 5899 (+5%)
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Upkeep 200 → 150
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New Tech Efficient Maintenance: The Upkeep of Mountain is reduced by 150
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New Tech Anti-Aircraft Ammunition: Decreases ATK by 50%, can now attack air units
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Mountain Plating damage reduction 1000 → 700
Farseer
Section titled “Farseer”-
Has become a core unit and can now be freely unlocked and recruited in all modes
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ATK 1114 → 1226 (+10%)
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Attack interval 1.6s → 2.0s
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New Tech Burst Mode: Each attack launches 12 missiles, but increases loading time by 250%.
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Electromagnetic Explosion Price 100 → 150
New Music
Section titled “New Music”-
Now the system will play different music tracks for you based on the current round and the HP of both players.
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To accommodate the new music system, we have created 7 brand new pieces of music for different scenarios, and more music tracks will be added to the game in the coming months
Community Tournament Page
Section titled “Community Tournament Page”- There is now a dedicated page in the game to showcase community tournaments hosted by enthusiastic community members. We will continue to add more support for community tournaments in the future.
Balance Adjustments
Section titled “Balance Adjustments”Season 4 is our first season without adding any brand-new units, which finally gives us the opportunity to make bigger adjustments to the game’s balance. The goal of this adjustment is to increase the usage of less popular techs and cards, and we will continue to make more balance adjustments in the next few weeks.
Four-Player Brawl
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Rebalanced all neutral unit set-ups and added a dozen more neutral unit set-ups.
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Significantly increased the supplies obtained when skipping unit reinforcements, and rebalanced the cost of different types of unit reinforcements.
- Armor-Piercing Bullets Price 200 → 100
Phoenix
Section titled “Phoenix”- Launcher Overload Price 250 → 200
Typhoon
Section titled “Typhoon”- EXP required for rank-up 1650 → 1950 (+18%)
Fortress
Section titled “Fortress”-
ATK 6177 → 5807 (-6%)
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Rocket Punch Damage 15000 → 12000 (-20%), Rocket Travel Speed 400 → 200
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Armor Enhancement Price 200 → 150
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Launcher Overload Price 200 → 150
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Elite Marksman Price 200 → 150
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Doubleshot Price 150 → 100
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Armor-Piercing Bullets Price 150 → 100
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Ignite Price 200 → 150
Arclight
Section titled “Arclight”- Armor Enhancement Price 150 → 100
Stormcaller
Section titled “Stormcaller”-
Anti-tank Shells Price 100 → 150
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Launcher Overload Price 300 → 250
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High-Explosive Ammo Price 200 → 150
Sandworm
Section titled “Sandworm”-
Anti-Aerial now has a +20 Range modifier
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Burrow Maintenance Price 250 → 200
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Mechanical Rage price 200 → 150, movement speed +4 → +5
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Wreckage Recycling now has a +20% ATK modifier
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Swarm Missiles Price 200 → 250
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Vertical Sweep ATK modifier +30% → +50%
Fire Badger
Section titled “Fire Badger”-
Ignition Price 200 → 100
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Liquid FireHP modifier -40% → -20%
Vulcan
Section titled “Vulcan”- Armor Enhancement Price 200 → 150
Crawler
Section titled “Crawler”- Acidic Explosion Price 200 → 150
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Wreckage Recycling now has a +20% ATK modifier
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Field Maintenance Price 300 → 200
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Mechanical Rage price 200 → 150
Scorpion
Section titled “Scorpion”-
Field Maintenance Price 250 → 200
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Armor Enhancement Price 200 → 150
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Fire Extinguisher Clearance Range 38 → 40. Now it can also clear smokes
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Armor Enhancement Price 400 → 350
Marksman
Section titled “Marksman”- Quick Reload Price 300 → 250
Raiden
Section titled “Raiden”- Ionization Target’s HP reduction 40% → 50%
Overlord
Section titled “Overlord”-
ATK 4612 → 4474 (-3%)
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HP 20952 → 20323 (-3%)
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Field Maintenance Price 250 → 200
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Armor Enhancement Price 200 → 150
Phantom Ray
Section titled “Phantom Ray”- High Explosive Ammo Splash Range modifier +5m → +7m, Price 100 → 200
Death Knell
Section titled “Death Knell”-
HP 166021 → 139457 (-16%)
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Size 88 → 77
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Upkeep 200 → 150
War Factory
Section titled “War Factory”-
Upkeep 200 → 150
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Health point 146782 → 126214 (-16%)
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Attack Power 7184 → 8355 (+16%)
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Phoenix Manufacturing Production count 6 times → 7 times
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High-Explosive Ammo Price 200 → 100
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Phoenix Manufacturing Production Interval 13s → 15.6s
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Steel Ball Manufacturing Production Interval 6.5s → 7.8s
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Hammer Manufacturing Production Interval 4.6s → 5.5s
Specialist
Section titled “Specialist”- Removed Farseer Specialist
Reinforcement
Section titled “Reinforcement”-
Orbital Bombardment Price 100 → 150, and it can no longer be selected multiple times in a single match
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Missile StrikeCard Level 1 → 2
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Underground Threat Earliest appearance Round 2 → 3
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Ion Blast can no longer be selected multiple times in a single match
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Orbit Javelin can no longer be selected multiple times in a single match
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Lightning Storm can no longer be selected multiple times in a single match
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Acid Bomb can no longer be selected multiple times in a single match
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Electromagnetic Blast can no longer be selected multiple times in a single match
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Nuke can no longer be selected multiple times in a single match
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Improved Fire Control System ATK Modifier +70% → +65%
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Haste Module ATK Modifier +40% → +35%
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Amplifying Core price 100 → 150
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Portable Shield Price 100 → 150
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Heavy Armor HP Modifier +80% → +75%
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Enhancement Module ATK Modifier +20% → +25%, HP Modifier +20% → +25%, Price 250 → 300
Network Optimization
Section titled “Network Optimization”Over the past few months, players using certain telecommunications carriers have reported to us that they often experience disconnection issues after 7-8 rounds. After investigation, we suspect that there may be a very small number of telecommunications carriers whose Maximum Transmission Unit (MTU) is abnormally small. Therefore, in this update, we attempt to improve this issue by significantly reducing the size of the game’s network message. We hope this helps.
Bugfixes
Section titled “Bugfixes”-
Fixed multiple issues that caused the game to freeze
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Fixed multiple display issues